v2026.6.0
All Bundles
Bundle SDL2-based game framework with sprite management, collision detection, tilemaps, camera, and scene graph. Builds on sdl2.obl for structured 2D game development. Compile with -lib sdl2.

Shape

Collection shape

Operations

Free # virtual

Called by framework to free resource

method : public : virtual : Free() ~ Nil

GetHeight # virtual

Gets sprite height

method : public : virtual : GetHeight() ~ Int

Return

TypeDescription
Intsprite height

GetPosition # virtual

Gets sprite position

method : public : virtual : GetPosition() ~ Position

Return

TypeDescription
Positionsprite position

GetWidth # virtual

Gets sprite width

method : public : virtual : GetWidth() ~ Int

Return

TypeDescription
Intsprite width